Dark Knight Item Guides

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Hello Dear Ko4fun Players

Dark Knight weapons are items that can be used from level 75 onwards.

How Can I Craft Dark Knight Weapons and Shield?


Dark Knight weapons have more AP than all <selfname> weapons and additionally gain a special curse at +7.

For example, it is based on the Dark Knight Crossbow Formula. The gif below explains the logic of the formula and the materials required for the formula.

For example, Dark Knight Crossbow was obtained. Let's pay attention to the requested materials for other Dark Knight Weapons!!

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Dark Knight weapons are produced in [Disciple of Hepa] Shozin, as in previous productions.

Dark Knight weapons have a 30% chance of success.

70000900.jpg You can increase this chance to 60% by using Shadow Piece

If you are successful, your Dark Knight weapon or shield will be added to your inventory as +0.

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How do I obtain the materials required for Dark Knight Weapons?

Many materials are required to craft Dark Knight weapons.

Additionally, on the formula page, you can hover over the materials and write below where you can obtain them.

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Ancient Weapon Mold Material

They are sold at Sundries NPCs for 100,000,000 Coins.

81065100.jpg Ancient Weapon Mold (Shield)

81065000.jpg Ancient Weapon Mold (Mace)

81064900.jpg Ancient Weapon Mold (Staff)

81064800.jpg Ancient Weapon Mold (Two-handed Axe)

81064700.jpg Ancient Weapon Mold (Pole Arm)

81064600.jpg Ancient Weapon Mold (Crossbow)

81064500.jpg Ancient Weapon Mold (Jamadar)

81064400.jpg Ancient Weapon Mold (Dagger)

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Catalysts -For Required Weapon Types
( Abyssal Breathe, Tentacles of Hatred, Sand of Despair, Fragment of Void ) Materials

Only one of the catalyst groups, Felankor, Ultima, Isiloon and Dark Dragon Monsters, appears randomly.

At the same time, this group of products maintains its low rate in the last three years of the garden farm.

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There is a chance of dropping from Felankor, Ultima Isiloon and Dark Dragon bosses (maximum 1 drop from each box).

81065200.jpg Abyssal Breathe - ( Dagger, Jamadar ve Crossbow )

81065300.jpg Tentacles of Hatred - ( Polearm ve Two-handed Axe )

81065400.jpg Sand of Despair - ( Fire, Ice, Lightning Staff )

81065500.jpg Fragment of Void - ( Mace ve Shield )

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Devil Materials

You can get it from Titan and Dark Stone monsters on the CZ map

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Material - It is stated next to how many items are required for the weapon groups.

81065900.jpg Bone of Devil - Crossbow (5x) ve Polearm (2x)

81065700.jpg Claw of Devil - Jamadar (2x) and Mace (5x)

81066100.jpg Heart of Devil - Jamadar (5x) ve Staff (2x)

81066000.jpg Horn of Devil - Dagger (5x) ve Two-handed Axe (2x)

81066200.jpg Skull of Devil - Mace (2x) ve Two-handed Axe (5x)

81065600.jpg Teeth of Devil - Dagger (2x) ve Shield (5x)

81065800.jpg Vein of Devil - Crossbow (2x) ve Staff (5x)

81066300.jpg Wings of Devil - Polearm (5x) ve Shield (2x)

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Elemental Stone Materials

You can get it from the Random Item reward group you get from CR Events held on the Ronakland map

81066400.jpg 1x Poison Elemental Stone - (Dagger, Jamadar and Polearm)

81066500.jpg 1x Fire Elemental Stone - ( Staff ve Two-handed Axe )

81066600.jpg 1x Ice Elemental Stone - ( Shield ve Staff )

81066700.jpg 1x Lightning Elemental Stone - ( Crossbow, Mace ve Staff )


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81066800.jpg Chaos Crystal Materyal

81066800.jpg Chaos Crystal Material comes from Bifrost Monsters.


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81066900.jpg Seed of Destruction Materyal

To obtain the Seed of Destruction Material, you can get your Old Jewelry and Unique Jewelry (Mysterious) by having them broken by Narki NPC.


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99801700.jpg Flame of Spirit Materyal

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99801700.jpg You can obtain the Flame of Spirit Material by completing the Flame of Sprint Quest daily quest on the Ronarkland map. You can complete the mission by killing 1 (UTC) Knight and 3 (UTC) Soldiers Monsters.

NOTE: The mission resets every 12 hours.

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Dark Knight Weapon Features

Each Dark Knight weapon gains certain curses when upgraded to +7:

  • Dark Knight Dagger ve Dark Knight Jamadar:

    • Venom – 1% chance. Deals 400 poison damage to the enemy over 15 seconds.

  • Dark Knight Crossbow:

    • Fear – 1% probability. Restricts the enemy's mobility.

  • Dark Knight Spear ve Dark Knight Axe:

    • Splash – 2% chance. Deals splash damage to nearby enemies.

  • Fire, Ice ve Lightning Dark Knight Staff:

    • Armored Skin – 1% chance. Defense increased by 300, restores 3x 800 HP when attacked.

  • Dark Knight Mace:

    • Venom – 3% chance. Deals 400 poison damage to the enemy over 15 seconds.

  • Dark Knight Shield:

    • Impact Reflection – 3% chance. When attacked, reflects the damage taken.

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